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None of them are licensed of course but they all look the part and handle uniquely enough to make trying out a few different rides a worthwhile experience. Sure, the streets are empty and yes, the collision detection is poor, but the actual city itself looks pretty decent and the cars certainly move at a nice clip. With a decent sense of speed and a very responsive arcade-style handling model, tearing around the streets of the lovingly re-created Cologne and the surrounding Autobahn is an experience extremely easy to enjoy.
#Crash time 4 xbox 360 series#
Like all games in the series though, the incessant chat is little more than a framing device for the predominantly slick racing action. I’d love to call it charming in that classic Capcom sort of way, but given the amount of conversing that actually goes on, things quickly turn from quirky to just plain bad. Be it a random criminal, the boss on the other end of the radio or the two leads themselves, the voice acting throughout is utterly shocking. Tiptoeing the line of so bad that it’s good, the delivery throughout is laughably dire. I guess this keeps the action flowing, but personally, the commitment to the standard driving view robs the story of any potential impact….well, that and the voice acting of course.
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The story is relayed via chat between whoever happens to be within the car at the time or via basic radio transmissions. You never see the two leads, Ben and Semir out of the car, and the action never cuts away from your vehicle.
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Playing like something akin to a modern day Chase HQ, this is a game all about the driving. Get over the budget development, forgettable visuals and occasional technical hiccups though, and you’re left with a surprisingly enjoyable, albeit ultimately repetitive racer. Sure, there have been a few tweaks to the engine, it looks a bit better than its immediate predecessor and technically is certainly the most accomplished of the series to date, but make no mistake, nobody should approach this game expecting EA levels of polish here the frame-rate is jittery, the streets completely devoid of pedestrian life and the collisions, well, let’s just say that Crash Time 4 won’t be keeping the boys over at Codemasters up at night. Anybody expecting an overhaul of the series is going to be bitterly disappointed. Just to be clear though – Crash Time 4 isn’t a great game. With an obviously limited budget and some of the worst voice acting found in a modern day videogame, Crash Time 4: The Syndicate, like its predecessors, is the kind of game easy to dismiss out of hand, but if given a bit of time, is capable of winning one over with its kooky charm and surprisingly slick handling model. Based on the extremely popular Alarm für Cobra 11 – Die Autobahnpolizei (translation: Alarm for Cobra – The Motorway Police), the Crash Time series has proved an extremely average but strangely likeable racer over the years.
#Crash time 4 xbox 360 tv#
Y’know, there aren’t many videogames based on German TV shows……in fact, I’d go as far as to say that the surprisingly long running Crash Time series is probably the only one (please, do correct me if I’m wrong).